Difference between revisions of "Scenes/Demo/48"
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Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout: | Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout: | ||
− | {{# | + | {{#widget:YouTube|id=rOHtzKBcQQ0}} |
After that gaps between parts are removed by deforming traced parts at keyframes: | After that gaps between parts are removed by deforming traced parts at keyframes: | ||
− | {{# | + | {{#widget:YouTube|id=2J-k_FekZq8}} |
Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes. | Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes. | ||
− | {{# | + | {{#widget:YouTube|id=1OSubPEGi-I}} |
Shadows and colors are added at the end. | Shadows and colors are added at the end. |
Latest revision as of 08:50, 11 March 2012
Contents
Shot draft
Animatic
Basic animatic shows expected motion:
Draft keyframes
Character poses (keyframes) drawn on top of animatic:
Stickman animation
After that stickman animation is created in synfig:
{{#widget:YouTube|id=u9c3AaVGH0g}}
Tracing
Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout:
{{#widget:YouTube|id=rOHtzKBcQQ0}}
After that gaps between parts are removed by deforming traced parts at keyframes:
{{#widget:YouTube|id=2J-k_FekZq8}}
Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes.
{{#widget:YouTube|id=1OSubPEGi-I}}
Shadows and colors are added at the end.
Background
...
Composition
...