Difference between revisions of "Scenes/Demo/48"

From Morevna Project Wiki
Jump to navigationJump to search
(Replace video extension code)
 
Line 26: Line 26:
 
Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout:
 
Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout:
  
{{#ev:youtube|rOHtzKBcQQ0}}
+
{{#widget:YouTube|id=rOHtzKBcQQ0}}
  
 
After that gaps between parts are removed by deforming traced parts at keyframes:
 
After that gaps between parts are removed by deforming traced parts at keyframes:
  
{{#ev:youtube|2J-k_FekZq8}}
+
{{#widget:YouTube|id=2J-k_FekZq8}}
  
 
Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes.
 
Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes.
  
{{#ev:youtube|1OSubPEGi-I}}
+
{{#widget:YouTube|id=1OSubPEGi-I}}
  
 
Shadows and colors are added at the end.
 
Shadows and colors are added at the end.

Latest revision as of 08:50, 11 March 2012

Shot draft

Demo48-00.jpg

Animatic

Basic animatic shows expected motion:

Demo48-01.gif

Draft keyframes

Character poses (keyframes) drawn on top of animatic:

Demo48-03.jpg Demo48-04.jpg Demo48-05.jpg

Demo48-02.gif

Stickman animation

After that stickman animation is created in synfig:

{{#widget:YouTube|id=u9c3AaVGH0g}}

Tracing

Character is traced at first keyframe. Character parts are attached to corresponding stickman segments. Stickman's animation moving parts like cutout:

{{#widget:YouTube|id=rOHtzKBcQQ0}}

After that gaps between parts are removed by deforming traced parts at keyframes:

{{#widget:YouTube|id=2J-k_FekZq8}}

Most complex is the right hand. Luckily, the movement is fast and we don't need to clarify motion by drawing additional keyframes.

{{#widget:YouTube|id=1OSubPEGi-I}}

Shadows and colors are added at the end.

Background

...


Composition

...